downtime days

Downtime days can be spent to create wondrous items, learn spells, and master professions.

Below is a table of how days can be spent. (subject to change)

Skill | Time | Requirements | Reward
Profession | 10 days | 100g | Apprentice (T1)
Profession | 30 days | 500g | Journeymen (T2)
Profession | 45 days | 1000g | Specialized (S1)
Profession | 60 days | 2000g | Master (S2)
Profession | 60 days | Power Source | Legendary
Profession | 60 days | Artifact | Artifact
Item Creation | 6 days | 100g | T1
Item Creation | 12 days | 500g | T2
Item Creation | 24 days | 1000g | S1
Item Creation | 48 days | 4000g | S2
Item Creation | 100 days | 8000g | Legendary
Item Creation | 200 days | 16000g | Artifact
Spell Learning | 2 days | Facility | Learned Spell
Spell Learning (Specialized) | 1 day | Facility | Learned Spell
Trade Run Local | 3 days | method | Goods moved
Trade Run Near | 6 days | method | Goods moved
Trade Run Far | 12 days | method | Goods moved
Trade Run Rural | 24 days | method | Goods moved

Current Downtime Days

Lynn Aing: 30 Days
Alrin Firekeln 17 Days
Cris: 28 Days
Jared: 20 Days
Dave: 16 Days

downtime days

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